0

pokerecomp

A work-in-progress native reimplementation of the Generation 2 Game Boy Color games, built in Godot 4.

pokerecomp

pokerecomp is a work-in-progress native reimplementation of the Generation 2 Game Boy Color games, built from scratch in Godot 4 and GDScript.

The actual recomp project is still in development and does not have a finished in-game UI yet. These visuals are temporary illustrations included while the first real screenshots are being prepared.

Focus

  • Game development: Building a native experience in Godot 4 and GDScript.
  • Engine development: Creating the technical foundation for the reimplementation from scratch.
  • Data systems: Verifying, importing and decoding cartridge data into a local asset pipeline.

The project is coming soon, with the Godot recomp taking priority over the temporary visual material shown here.