pokerecomp
pokerecomp is a work-in-progress native reimplementation of the Generation 2 Game Boy Color games, built from scratch in Godot 4 and GDScript.
The actual recomp project is still in development and does not have a finished in-game UI yet. These visuals are temporary illustrations included while the first real screenshots are being prepared.
Focus
- Game development: Building a native experience in Godot 4 and GDScript.
- Engine development: Creating the technical foundation for the reimplementation from scratch.
- Data systems: Verifying, importing and decoding cartridge data into a local asset pipeline.
The project is coming soon, with the Godot recomp taking priority over the temporary visual material shown here.